LS0/ACF-MKIIIaC-020 Hammerhead

Technology and Combat Characteristics
The Hammerhead excels in using a plethora of ranged weaponry, from Railguns to Rockets, and Hammers to Cannons. While it is not the best at long range, its performance at medium to short range is well beyond the units of its time. Due to its use of a retrofitted Ichor core compared to the high-efficiency Arcandy Core, the Hammerhead has a high performance and mobility despite its heavy armor, at the cost of a limited run time. It is commonly equipped with a backup Ichor Core for longer missions without time to refuel.

As Sherman and his men were tasked with eliminating the rebellions dotting the landscape of Cassiopeia with their own Garrisai armies, he was able to heavily modify his own machine with an entire arsenal of weapons. Due to the sub-camera attachments on the sides of the head armor resembling a shark, Sherman decided to name his Garrisai the Hammerhead. It was acquired as a mock-version of the NU METACOM System developed (and scrapped) by Nu Helix many years ago.

Armaments
- 100mm Single Barrel HPNC: Being derived from the Dreadnought’s Hi-Impact Cannon, these HPNCs are similar in design and operation. In order to reduce the amount of recoil burdened by the pilot, this weapon is a lower caliber and mounted on the chest instead of the forearm. Due to this much more efficient change in design, the Hammerhead can mount not one, but four of these in its chest at a time. Each individual cannon has two internal rounds.

- 2x Shoulder Variable Launchers: Each Shoulder is equipped with a tube-shaped Variable Launcher, which can fire out a number of projectiles. From Smoke Bombs to Stunlocks, and Flares to conventional Disruptor Grenades, this utility can hot-swap its ammunition by will of the pilot.

- Disposable Wrist Rocket: Each Forearm is equipped with a high powered, unguided Rocket. When activated, the Rocket detaches from the forearm and will fly in a straight line until it hits something. Due to their slow speed they are very inaccurate, and thus are best used on close ranged, stationary, or large targets.

- 60mm Custom Assault Rifle: This unique ASU has been equipped with a 60mm automatic receiver, which fires at around the same speed as an 80mm autocannon. Due to the larger round size and automatic fire rate, this weapon is a perfect balance of both fire rate and accuracy, as well as armor penetration. This is the primary weapon of the Hammerhead, which is stored on the backpack when not in use.

- 500mm Coiled Railgun: This altered version of the 500mm MPNC is equipped with a a more powerful generator for a faster projectile speed. Held in a similar fashion to the 200mm Recoilless Artillery Gun, it was used for mid-range heavy attacks.

- T-18 Telescopic Rocket Hammer: The main melee weapon of the Hammerhead, it features a collapsible handle and rocket boosters on its back for a compact yet destructive weapon. It can toss around enemies like nothing, and is durable enough to serve as an improvised shield. When not in use, it is stored horizontally with its handle collapsed on the rear skirt armor.

Special Equipment and Features
- Enhanced METACOM System: A System that is directly linked with the Sub-Cameras for improved spatial awareness and Garrisai control.

- LAND STRIKE System: A system was created in order to test the use of a modular external armor kit that was capable of reaching the same performance of Heavyguns. Since this system would be layered over a unit’s Base Armor, it would have to provide a linking system to any weapons mounted on the unit, as well as extra thrusters to compensate for the added weight.

- Lockdown Anchors: These lockdown anchor systems allow for the unit to provide more stability when using high-caliber weapons, namely a pair of 500mm Coiled Railguns in each arm.

- Sub-Cameras w. ATS: These pair of camera sensors are mounted on each side of the head in order to enhance the viewing range of the ATS System. By using several movable cameras with a 180-degree range of motion, it allows for the Hammerhead to identify and fire around its blind spots.

History
When Daniel Sherman, the right hand man to Jack Kendall, went out to investigate the insurrectionist presence in the Polaris District, he and his Garrisai team were attacked by the so called Insurrectionists. Many of his men died in the process, but Dan was able to fend off the Insurrectionists at the cost of his Garrisai being badly damaged. In the heat of the battle, he was able to discover the prototype Arcandy Compact Breaker MKIII, which was still being developed by the UNI. He stole the unit, and promptly made his escape with the rest of his team. The prototype unit was then the predecessor for the Revolta Ace Custom, and would eventually become known as the Hammerhead. Using the equipment taken from the Urban Dreadnought (recovered only a few months prior), Sherman was able to use the ACB as a base for his machine.

Trivia
- The Hammerhead is an oddly sophisticated hybrid of both Project X and Arcandy design, with the machine inheriting the best of both designs. While using the frame of a prototype limited-production unit, its Project X augmentations have earned it its place as an Ace Unit.

- While originally being a moderately advanced Arcandy Frame, it was given the equipment and armor of the destroyed Urban Dreadnought.

- The Hammerhead’s ID Number is a hybrid between the Arcandy Compact Frame MKIII and Urban Dreadnought’s. The code is mainly from its Arcandy Frame, with the LS0/ and 020 coming from the Urban Dreadnought.

- The Hammerhead takes a strong inspiration from the Gundam Gusion of IBO, and the Striker GN-X of Gundam Battlelogue.